You are pulled back into the life of espionage to help save the world from enemies who seek to destroy it. In this game, you play as John Walter, an ex-agent with the codename 64. One of the most influential first-person shooters in history was actually a spy game, and it's GoldenEye 007-this is what Agent 64: Spies Never Die draws heavy inspiration for its presentation and gameplay. Whether this state is due to a lack of player interest or development resources is up for debate. The game was released in Early Access previously, with the additional levels being added being described as something akin to that of an “episodic game”.When it comes to gaming, the choice of spy games is few and far between nowadays. This will be Replicant D6’s debut title, with the game initially being shown off last year and progress being posted regularly on Twitter leading up to this new trailer. On the Steam page for Agent 64: Spies Never Die, Replicant D6 describes the game as “a retro FPS inspired by classic 90s console shooters.” Players will be able to “explore new locales, accomplish varied objectives and fight against state-of-the-art 1997 enemy AI,” and an in-game map editor will allow users to create their own levels. Several maps – including a snowy plain and a bullet-torn bathroom – look strikingly familiar to levels from GoldenEye, and carrying out actions like firing your gun and throwing gadgets have been animated in a similar fashion. Fans of GoldenEye will note that from the trailer, Replicant D6 seems to have put a lot of work into recapturing plenty of the 1997 Bond game’s features.
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